Character work:

I have created, modelled, textured, rigged, skinned and animated many character models, both for HD and Low poly projects.

My portfolio shows examples from FMV and game production that have been created using various packages, including Max, Maya, XSI, and ZBrush.


Various Characters modelled, textured and rigged using 3DSmax, XSi, Maya and photoshop.

Characters modelled and animated for various projects.

Dinosaur for HD game title: Modelled, rigged and skinned using Maya. Texture, Specular and Normal maps created using ZBrush and Photoshop.

Click on a thumbnail below to view images.